About

My name is Mike, I've been making games for web and mobile for a few years now.

Anytime I begin to make a new game, I do it with an objective of learning new languages and implementing features I don't think have been well represented in similar games.

As a solo developer, I've created most of the art, sound, and music for the titles as well using a variety of tools.

💡
In Development Now

Lowlife (PC)

Unreal Engine 5

A third person 3D RPG where you play a Healer in a party of yourself and four AI-controlled NPCs that battles through dungeons with mobs and bosses.

🎉
Shipped Projects!

Lowlife (iOS)

Swift, SwiftUI, CloudKit, GameKit, StoreKit2, and CoreData

An RPG Healing simulator created exclusively in SwiftUI.  Emulates the MMO healing experience with just an interface.

https://playlowlife.com
https://apps.apple.com/us/app/lowlife/id1616987231

KOZMONAUT (iOS)

Swift, CoreData, CloudKit, GameKit, SceneKit, and SpriteKit

https://apps.apple.com/us/app/kozmonaut/id1489101856
https://kozmonaut.com

phobium (iOS)

Swift, GameKit, and SpriteKit

https://apps.apple.com/us/app/phobium-action-rpg/id1384165504
https://phobium.com

Raid Encounters (Web)

JavaScript and Phaser

https://gamejolt.com/games/raid-encounters/61079
https://raidencounters.itch.io/play
https://raidencounters.com

pizong (PC)

Visual Basic

http://pizong.sourceforge.net/index.html
(I don't think this works anymore, I made this in High School!)

Contact me!